Powermanga   FREE!

Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites. It runs in 320x200, 640x400, 960x600 or 1280x800 pixels, with Window mode or fullscreen and support for 8, 15, 16, 24, and 32 bpp.

Author: Bruno Ethvignot
Company: TLK Games
Version: 0.90
Category: arcade
License: free
Cost (1):
Submitter: admin
Metacritic Rank: wait... 

Note (1): the price may be not correct due to changes in the distributor's trade policies
Source:
Sound:
XWindow/Wayland:
Console:
Accell3d:
Multiplayer:
Play Online:
Last Update: 2007-09-04 15:13:21




Comments for 'Powermanga' game.
Comment: 54424
pylxwzhj
2011-11-16 03:49:48
*** reply to 19223

The following day,[url=http://www.coachbagses.net/]Coach Outlet[/url] a riposte of sorts[url=http://www.chanelbagsonlines.net/]Chanel Bags[/url] crackled on the sugar-white sands [url=http://www.coachsoutletsu.net/]Coach Outlet[/url]of Palawan as hundreds of American and Philippine[url=http://www.coachs-factorysoutlet.net/]Coach Outlet[/url] Marines scurried [url=http://www.coachsonlines.net/]Coach Outlet[/url]from rubber dinghies and stormed into[url=http://www.louis-vuittonses.net/]LV Outlet[/url] the adjacent jungle with[url=http://www.louisvuittononlines.org/]Louis Vuitton[/url] machine guns blazing. It may have been a drill, but [url=http://www.coachsoutlet2u.net/]Coach Outlet[/url]the symbolism was not lost on the throng of Filipino[url=http://www.chanelbagse.net/]Chanel Handbags[/url] journalists on the beach for the occasionChina’s[url=http://www.coachsonlines.org/]Coach Factory Store[/url] increasingly muscular[url=http://www.louisvuittonoutlett.org/]Louis Vuitton Outlet[/url] claims over the Spratlys and two other[url=http://www.chanelbagse.com/]Chanel Outlet[/url] island groups — one off the coast of Vietnam and another[url=http://www.chaneloutlete.org/]Chanel Outlet[/url] closer to Japan — have also unnerved the United States, [url=http://www.coachoutletonlinen.com/]Coach Outlet Online[/url]which in recent weeks has [url=http://www.coachoutletet.com/]Coach Outlet[/url]been telegraphing plans[url=http://www.coachoutletonlinet.org/]Coach Outlet Online[/url] to strengthen its[url=http://www.coachoutletl.org/]Coach Outlet[/url] presence in the region. Secretary of State[url=http://www.coach-outlett.org/]Coach Outlet[/url] Hillary Rodham[url=http://www.coachs-factorys.org/]Coach Factory Store[/url] Clinton made a stopover[url=http://www.coach-factorysoutlet.org/]Coach Factory Outlet[/url] in Manila on Tuesday to observe the 60th anniversary of the defense treaty that binds the two countries.In the months after his June 2010 election,
Comment: 52325
superdav42
2009-08-27 06:27:15
I've played it only about twice through. It's not too difficult to figure out. It took me a few tries and then it started getting rather repetitive after level 20 or so. Not a bad game all considered. Any Dog Breed
Comment: 48538
anonymous
2008-03-07 22:27:57
thank you for a great game, reminds me of an old arcade game with xmissiles. Version 0.9 works great now with my 1280x800 laptop with the 4x option. Before that option, it would not work properly in full screen. Very addictive. Thanks
Comment: 45441
shevegen
2007-09-05 17:41:22
Really nice! Cant say how good it is to play some arcade games every now and then!
Comment: 45430
Thunor
2007-09-04 19:31:15
This has been around for some time and I never really got into it until somebody ported it to the GP2X.

It's great fun and very polished.

Cheers
Comment: 45034
anonymous
2007-08-11 23:27:04
I played the game until the "congratulations" after level 41. It was a challenge to find a strategy, once you have that it is easy, and one day boring. But until that: great game! I am sad I am over with it and looking for something similar now.
Comment: 42981
anonymous
2007-03-13 03:45:18
*** reply to 13314

Have a look at the homepage. There's a manual depicting 5 diferent ships.
Comment: 41868
anonymous
2007-01-09 14:50:41

Nice, addictive game. I disagree with the previous poster about it being a slow game. The game starts out slow, but that's only so that you can get ready to fight a major boss at level 3. Some parts later in the game are also slowish, but they are designed to let you heal up after very nasty asteroid (or junkeroid) belts.

Each level consists of a 3 main parts: a relatively mild individual fighters part, then an enemy formation ala Space Invaders, and then an asteroid/junkeroid belt, and after that, occasionally, a boss fight. (Well, the first part is only relatively mild... at level 30+, the fighters can be really nasty if you don't kill them off fast enough.)

Anyway, the upgrade system has an interesting consequence that you can't just blindly collect powerups; you have to plan ahead in order to maximize the gems you get (unless you're playing in easy mode). So there is some form of general strategy needed.

My personal strategy is to immediately upgrade the 2nd front guns (you start out with the upgrade option there), and then the 1st front gun for the first gems you get, in order to get a wider coverage. After that, upgrade only both front weapons until max (don't spend the bonuses on anything else) to improve your chances of more gems. Once the front weapons are maxed out or almost maxed out, spend all further upgrades on ship upgrades. On the new ship, do the same: max out front weapons, upgrade ship. Every ship upgrade reduces your weapons level by 1, so if you spend your gems on non-essential side/back weapons too early, you will waste many of them during ship upgrades. Do the math: if you don't upgrade a weapon, the ship upgrade will still have it at base level, but if it has been upgraded, you need to spend another upgrade to get it back to the same level (once for each upgraded weapon!). The front weapons are important, because otherwise the new ship will have lousy front guns and you risk losing the ship. Anyway, repeat this until the 2nd best ship, which should be around lvl 6-10. At this point, the levels get tough enough to need side weapons: upgrade the second side weapon for each side first. Reason: they are homing, and add to your frontal firepower, which is still the most important thing. Once the 2nd side weapons are maxed, then upgrade the 1st side weapons. This sequence should have you breeze through to about lvl 12-15 or so, which is important, 'cos now you need to collect as many powerups as possible. Once both side weapons are maxed, either upgrade to the best ship, or max out the back weapons first. Usually, I don't upgrade to the best ship until around lvl 30, because the 2nd best ship's weapons have better area coverage and can deal better with the junkeroid storms. It is possible to win the game without using the best ship, but it gets hard at the end. Also, the lvl 38 boss is very nasty, and if you die, you don't want to end up with a mediocre ship. So upgrade to best ship around lvl 30, then max out all weapons and get the additional side shooters (let your upgrade option go past the ship upgrade without using it, twice). You will need all the frontal firepower you can get for the junkeroid belts in the last few levels. Using this strategy I've managed to win the game several times on normal difficulty.

Comment: 39216
CrazyTerabyte
2006-09-29 20:26:30

Nice graphics, remembers me some old-skool games (like Piranha for DOS).

But the gameplay is boring. The action is very slow and repetitive. When I say the action is slow, I mean it is so slow that there is no action.

Not only the gameplay is slow, but also the menu (which takes too much time to come up, and you can't accelerate it), the scrolling text below the menu and the text displayed on "About" and "Order" menu entries (and, of course, you can't speed any of them up).

There is no options screen. You can't change game controls (I would like to use other keyboard keys, or use joystick, or use mouse).

The graphics might be good-looking, but not only of graphics a game is made. We need good gameplay, good UI, customizable controls...

Maybe I'm too used to those very good fast-action games, like Zanac and Tyrian

Comment: 34140
anonymous
2006-03-11 16:57:54
this game was good! It was very long to beat all of the 41 levels.
Comment: 22638
MikeLococo
2004-11-29 20:22:58

PowerManga is a bottom to top scrolling shooter, along the lines of R-Type. Its primary distinguishing characteristic is the power-up system. Instead of getting power-ups that offer specific abilities, there are generic power-ups that amount to "points" toward the various abilities you can amp, including upgrading your ship.

INSTALLATION:
This is one area where I am often frustrated by linux gaming. Fighting library compatability with commercial binaries, or source dependencies on a Free game can suck all the fun out of the process. I installed the PowerManga via synaptic/apt from the FreshRPM's repository on Fedora Core 3, and it was effortless. That isn't so much a reflection on PowerManga itself, and other install methods may be much more obnoxious, but my experience was good.

GRAPHICS:
For a GPL'ed game, the graphics are superb. Animations are smooth, and the game objects have a unique, well designed look (if a bit marshmallowy at times).

SOUND:
Again, very well done. The music is fun and bouncy. The sound effects add ambience and provide auditory feedback when the screen it so full of enemies and bullets that you can't see everything you might want to. The shooting noise gets old after a while, but that's part of the mystique of a shooter.

GAMEPLAY:
Gameplay is almost dominated by the power-up system. Advancing ships increases your survivability, but each time you switch ships you lose some of your power-ups. This leads to a balancing act in the early game as you choose between amping your firepower or your toughness. As you climb up the foodchain, your ship becomes an awesome thing to behold, filling the screen in all directions with death-dealing... err... marshmallows, I guess. Still, it's impressive looking.

Unfortunately this actually leads to more boring gameplay in the mid/end game. Eventually your ship fires in all directions and since half of your umpteenzillion bullets track, you don't need to aim much. In the late game you spend your time trying to dodge the stuff that falls to fast to shoot, getting hit anyway because you're so gigantic with all of your whirling defend-o-bots, and not caring because you're pretty indestructable.

But it is fun. PowerManga is also fairly replayable because there are several upgrade paths that make the early game very different. Easy and Medium and Hard modes (available from the command line) offer varying degrees of difficulty as your skill progresses.

NIGGLES:
PowerManga regularly mucks up the keyboard input on my system. I start moving in one direction and get stuck up against the wall. I have to pause, switch out of the game and back into it to regain control. Sometimes it gets stuck in this state for ten or fifteen minutes before releasing control again. This bug may be unique to FC3 (which is only a month old as of this writing) or just a weirdness of my system, but it is VERY annoying.

SUMMARY:
PowerManga may be the most impressive looking GPL'ed shooter available. Gameplay is both unique and interesting, if not exactly the way I'd have done things. It's a great way to waste ten minutes or three hours (watch out, time does disappear when playing).

Comment: 19224
anonymous
2004-06-17 09:38:17
*** reply to 13565

Try tho get there with the third spaceship! First think to do is to get the second ship, then get good weapons (the two front weapons) and then get the third ship...
Comment: 19223
anonymous
2004-06-17 09:23:15
The best game I've played this year. Congratulations for this great work.
Comment: 18521
slash2
2004-05-07 11:58:19
There are not much games out there, that I immediately fell in love with. However, Powermanga is definitely one of them.
Comment: 13565
caleb256
2003-08-29 17:56:43
its just I can't beat the lv 3 boss :( any suggeosons on how to do so?
Comment: 13314
anonymous
2003-08-21 12:54:50
I have certainly picked up the lightening gun - IE get five buddies. Its a shame you loose them all when you upgrade the ships.

Does any one know how many different ships there are?

I would be interested to hear people upgrading strategies...
Mine is I always go for speed first, then all front guns, then upgrade the ship. I then do the same, but upgrade both sides, then the ship. And so on. At the mo- I tend to ignore the rear guns...

I agree that it runs slowly, I wouldnt mind looking at the source for a couple of quick optimizations... Hehe..

--
Robots from Sol to Sirius - Orion Robots
Comment: 12807
Wilinckx
2003-07-25 02:28:22
*** reply to 12750

Very good game. Dunno how you got installation problems, but i don't have any.
Comment: 12780
anonymous
2003-07-23 05:34:44
There was around 42 levels, iirc. Did they do some new ones?
Comment: 12757
anonymous
2003-07-22 01:24:51
Everything is ok, except that the game speed is too slow. What's the reason? Who knows.
Comment: 12755
anonymous
2003-07-21 23:00:58
awesome
Comment: 12752
anonymous
2003-07-21 13:30:19
The fullscreen, at last! My last complaint about powermanga is gone!
Now, let's see how far I will go!
Giona.
Comment: 12750
anonymous
2003-07-21 11:16:26
*** reply to 4501

Basically you can't control the lightning gun. I learned that it is activated when you have full set of five rotating buddies and then collect the token for sixth. Also, it appears to target the closest enemy _when fired_ and then just keeps hitting that one until it is destroyed.

It's a neat weapon and certainly a boon to keep you wanting to dodge smaller enemies just to preserve your rotating shield buddies.

Comment: 10200
anonymous
2003-04-10 05:32:37
The game is fairly goo but i find tht lacks playablility in high levels
Comment: 10198
aablackm
2003-04-09 23:47:23
Okay, this is mucho fun. Good graphics, very nice gameplay (the "options" thing was a bit tricky to figure out, but very cool once I did), and offers fun, weird looking aliens to blow up. What really made this game for me, though, was the music. This is incredibly good music! Especially the title sequence/menu music, which has a great sense of "alien weirdness" about it. We really need more good music for our games, and this is an excellent example!

I hope that TLK will consider releasing Linux ports of some of their other games. If they're as good as this one, I might even buy some!
Comment: 8428
chrisc999
2003-01-25 09:57:42
This is an excellent shoot-em up in the classic style, great graphics, great sound, I enjoyed playing this game very much
Comment: 6432
2000
2002-08-26 12:37:34
*** reply to 6335

I have just installed Red-Hat 7.3 on Celeron 1Ghz + SiS Chipset.
I downloaded Powermanga.
tar xvzf powermanga.tgz
cd powermanga-0.74
make
su
make install
exit
/usr/local/games/powermanga --640

The game runs perfectly.
And with the sound!
Comment: 6336
2000
2002-08-19 00:54:18
*** reply to 6335

Please , use the option --640 for a bigger window of game. Why have you no sound? Files no found? The sound (SEAL) does not initialize? Use the option -v or --verbose for more details. Use the option --help to display all the options. Thank you for your assistance. The game run correctly on Mandrake 8.2.
Comment: 6335
anonymous
2002-08-18 21:39:10
A very old Game-Idea - no Config no Options - runs in a miro-window and no sounds :-((( Warning: chmod g+s - - - missing option : make uninstall - - - make: *** No rule to make target `uninstall'. Stop.
Comment: 6334
anonymous
2002-08-18 18:58:55
This game looks great! if only it were ported using the SDL libraries for portability so that other platforms could run it as well...! *sigh*
Comment: 4501
anonymous
2002-01-07 10:40:16
Damn! I go to work late for 2 days :( ***** :) the game is quite easy... thus.. I clear it serveral times but still don't know how really to get the thunder to work :P (yeh, it works but I just don't know how)
Comment: 4332
risc
2001-11-06 05:05:51
Yeah looks good plays like a dog. And full screen mode doesn't work under Red Hat 7.2. 1 star!
Comment: 4171
jakel
2001-09-20 18:17:35
Really cute game. Thumbs up!
Comment: 3976
anonymous
2001-08-09 14:51:11
this is a great game but the 4th level ending guy is hard
Comment: 3595
jab13
2001-05-27 15:24:13
Comment: 3169
anonymous
2001-01-27 08:40:12
Excellent game, with great graphics, but a bit too easy. Fairly addictive. (****1/2)
Comment: 3163
mishi
2001-01-26 10:27:03
My favorite,too. I played to level 35 and it didn't never repeated a level. WOW
Comment: 3157
rogerwerne
2001-01-23 02:04:19
Fabulous! The only thing missing is some interesting scrolling backgrounds, a la Xenon 2. Excelent work! This is one of my favorite games.
Comment: 3107
dmorin
2001-01-07 18:50:50
Very impressive little arcade game. Nice graphics and sound. No configure file, just a Makefile, so you might need to tweak it a little bit depending on your distro (though I didn't at all in RH6.2). My only complaint is that it seemed a little easy, I was through about 4 levels before I got kinda bored.
Comment: 3104
fran
2001-01-07 12:38:54
This game is really addictive, my children and I have been playing with it for several weeks.