|ACM is a LAN-oriented, multiplayer aerial combat simulation. The main design objective was to provide source code that could be easily compiled and
executed on a wide variety of platforms.
To that end, acm is written entirely
in C, exploiting the programming features of Unix, X11, and the BSD socket interface. A Windows/95 version is also available.
Players engage in air to air combat against one another using heat seeking
missiles and cannons.
ACM is implemented as a distributed simulation. It communicates information
via the IEEE Distributed Interactive Simulation protocol (IEEE 1278.1-1994).
This should allow ACM to interoperate with other simulations that support that