Game Sheet: Nazghul
(from the original archive of "The Linux Game Tome")

Description: "Nazghul is an old-school RPG clone modeled after those made in the heyday of top-down, 2d tile-based graphics. It is specifically modeled after Ultima V, so if you've played that game then this should be familiar."
Author: Company:
Version: 0.7.0Category: Role Playing Game
License: freeCost:
Votes: 4      Vote->      Rank: 5 / 5        N.A.
Source? Yes     Sound? YesXWindow (X11)? Yes     Console? Yes
3D Accelleration? No     Multiplayer? NoPlay Online? No     Submitter: nilfilter
Other requirements:
SDL 1.2
SDL_image
libpng
Homepage:
http://myweb.cableone.net/gmcnutt/nazghul.html
Download:
http://sourceforge.net/project/showfiles.php?group_id=82028
Last updated: 2009-10-20 10:47:30

Comments

Date: 2004-11-17 17:29:08     User: anonymous     Subject: Great!
Awesome, since I'm an old-school fan of the Ultima (I - V) series, this is a must have! As soon as I get time to play around with that I'll give it a try.
     
Date: 2006-01-02 06:39:02     User: anonymous     Subject: install dirs
could anyone tell me where all the program files are supposed to go? On my Suse 9.2 only the binary gets installed in /usr/local/bin, but not the rest of the program. I've tried copying the world and doc dir into several selfmade nazghul dirs in several places under /usr/local, but still no go...
     
Date: 2006-01-02 07:47:44     User: anonymous     Subject: Re: install dirs
got a response via email from the devellopers. The install script does not install the gamedata, only the binary (did a make install as root). To play the game you have to cd into the unpacked nazghul/worlds/haxima-0.002 and start the nazghul program from there...
     
Date: 2006-01-02 09:48:41     User: anonymous     Subject: Old U5 save games?
I was just wondering (after checking out the FAQ and user guide on their website), can you use the data files from the original (commercial) Ultima 5 itself? Or its saved games? That would be really cool. Thanks.
     
Date: 2006-01-02 13:58:06     User: anonymous     Subject: Re: Old U5 save games?
I'm not sure about the data files either, but savegame compatability seems very unlikely when the game code is from scratch.
     
Date: 2006-01-06 09:41:24     User: Angelox     Subject: Will not run for me :(
I went through all the install routines, didn't see any errors, but when I run nazul, the scrip isn't there.
     
Date: 2006-01-09 07:38:57     User: Angelox     Subject: Re: Will not run for me :(
NM , I copied the nazghul executable over from /src directory , runs fine now - plays real nice , just like the old Ultima days, but nicer!
     
Date: 2006-01-09 15:47:50     User: anonymous     Subject: Re: Old U5 save games?
No, it doesn't support u5 or any of the original ultima files. There are lots of ultima remake projects out there, though.
     
Date: 2006-01-29 11:32:21     User: anonymous     Subject: Nazghul on Maemo?
I just tested Nazghul with Maemo (http://maemo.org/) screensize (800x480) and with that the game screen is clipped both from bottom and right. You can test this with:
  Xnest -geometry 800x480 :1 &
  DISPLAY=:1 nazghul
Would it be possible to have the game adapt to the screensize? Only game area (width and height) and the main text output box (height) would need to adapt to the screensize, other areas should fit.
     
Date: 2006-07-10 06:08:30     User: anonymous     Subject: Nice little title!
Very remniscent of the old Ultimas. And being in Scheme means it should be relatively easy to work out how to write a new game with it. Not sure about the sprites though. Although much less high-profile than, say, the SMC (Super Mario Clone aka Secret Maryo Chronicles) project, it is subject to the same concerns viz the use of (EA-)copyrighted sprites (not sure about the status of the Angband sprites either, though they may be even less of an issue).
     
Date: 2007-01-17 01:02:57     User: tunginobi     Subject: Epic megawin
This game is gold. Beautiful and shiny!
     
Date: 2007-01-31 03:33:44     User: shevegen     Subject: Re: Nice little title!
I found Scheme too hard :(
     
Date: 2007-01-31 17:32:26     User: Draconishinobi     Subject: Segfault
Segfault ... yay
     
Date: 2007-02-01 09:09:47     User: anonymous     Subject: Re: Segfault
Go report it to the Nazghul maintainers?
     
Date: 2007-11-18 17:12:28     User: anonymous     Subject: Re: Segfault
start it in a shell ! ./game ./game -v ./game -vv missing what?
     
Date: 2007-11-23 18:04:47     User: anonymous     Subject: Nazghul
Someone knows ow to pass the burning glass labyrinth?
     
Date: 2007-11-23 23:08:05     User: anonymous     Subject: Re: Nazghul
just found the solution, but i found a possible exploit, you can cast wink blink with the red woman to get to the stairs. Make her the party leader, ente follow mode and all the party will appear near the stairs. Same if any party member is lvl 4 or more.
     
Date: 2007-11-25 20:11:24     User: anonymous     Subject: Excelent
Excelent game, I love it, very addictive, you have a happy fan here n_n Saludos desde El Salvador!
     
Date: 2007-11-25 20:13:26     User: ramayac     Subject: Re: Excelent
Ups! forgot to rate hehe. Saludos desde El Salvador again!
     
Date: 2009-11-08 12:55:03     User: Draconishinobi     Subject: Nice roguelike
It's definitely up there with nethack and the rest of them. My only complaint is that it's a little hard starting out, hard to figure out the goal.

and it now works properly even on 64-bit