Game Sheet: FreeTumble
(from the original archive of "The Linux Game Tome")


In FreeTumble, the player has to remove same colour stones zones.
The game ends when the stones reach the top of the game grid (in "normal" and "motion" modes) or when there is no more removable zone (in "classic" mode).

  • 3 game modes,
  • best scores will be saved,
  • nice art, sounds and jazzy music,
  • 4 different skins,
  • visual effects,
  • configuration (language, skin, options, volume) will be saved,
  • some bonus for Normal and Motion modes,
  • available in 3 languages (English, French, German).
Author: Seby and SuilandCompany:
Version: 1.0Category: Puzzle
License: freeCost:
Votes: 1      Vote->      Rank: 5 / 5        N.A.
Source? Yes     Sound? YesXWindow (X11)? Yes     Console? No
3D Accelleration? Yes     Multiplayer? NoPlay Online? No     Submitter: sebygames
Other requirements:
sfml 1.5
sfml 1.5:
Last updated: 2009-06-28 16:37:40


Date: 2009-06-29 01:40:50     User: simcop2387     Subject: quick caveat
The source package does not contain the datafiles needed to run the game, you need to download one of the binaries if you need/want to compile the game from source in order to get the data files.
Date: 2009-06-29 01:49:18     User: simcop2387     Subject: Re: quick caveat
after playing for a bit it seems like a nice variation on the game, its got classic mode, where its the normal "Same Game" (i think thats what its called other places), and then the "Normal" and "Motion" modes, they start out only a little filled but in Normal mode when you're playing every match you make will make a new row form at the bottom pushing things up until you hit the top of the screen, then in "Motion" mode you're playing against a clock so you can get in as many matches as you can before a new row forms.